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Modelling and heuristics of FMS scheduling with multiple objectives [An article from: Computers and Operations Research]

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Modelling and heuristics of FMS scheduling with multiple objectives [An article from: Computers and Operations Research] Overviews

This digital document is a journal article from Computers and Operations Research, published by Elsevier in . The article is delivered in HTML format and is available in your Amazon.com Media Library immediately after purchase. You can view it with any web browser.

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The performance of a scheduling system, in practice, is not evaluated to satisfy a single objective, but to obtain a trade-off schedule regarding multiple objectives. Therefore, in this research, we make use of one of the multiple objective decision-making methods, a global criterion approach, to develop a multi-objective model for solving FMS scheduling problems with consideration of three performance measures, namely minimum mean job flow time, mean job tardiness, and minimum mean machine idle time, simultaneously. In addition, hybrid heuristics, which are a combination of two common local search methods, simulated annealing and tabu search, are also proposed for solving the addressed FMS scheduling problems. The feasibility and adaptability of the proposed heuristics are investigated through experimental results.


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Maintaining high-volume, low-pressure surface-coating regulatory compliance using the U.S. Environmental Protection Agency's Data Quality Objectives Process.(TECHNICAL ... of the Air & Waste Management Association

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Maintaining high-volume, low-pressure surface-coating regulatory compliance using the U.S. Environmental Protection Agency's Data Quality Objectives Process.(TECHNICAL ... of the Air & Waste Management Association Overviews

This digital document is an article from Journal of the Air & Waste Management Association, published by Air and Waste Management Association on March 1, 2005. The length of the article is 5799 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format and is available in your Amazon.com Digital Locker immediately after purchase. You can view it with any web browser.

Citation Details
Title: Maintaining high-volume, low-pressure surface-coating regulatory compliance using the U.S. Environmental Protection Agency's Data Quality Objectives Process.(TECHNICAL PAPER)
Author: Michael J. McFarland
Publication:Journal of the Air & Waste Management Association (Refereed)
Date: March 1, 2005
Publisher: Air and Waste Management Association
Volume: 55 Issue: 3 Page: 365(8)

Distributed by Thomson Gale


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iPhone SDK Application Development: Building Applications for the AppStore

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While this book is not as comprehensive as some have wanted, I found it to be a nice beginners tutorial to writing iPhone applications. The book starts out with an objective-C primer. Since objective-C has such an "interesting" syntax this is badly needed, even though I come from a strong programming background.

Each section includes a reasonably complex sample that puts that section's material to use. Most of the sections also include a "Further Study" area that gives you some homework. This is where the user can expand his knowledge through research and working with the tools.

The book jumps around a bit by first going over simple UI patterns, then spending time talking about audio services and networking, only to come back and spend more time with UI controls, only to jump back into audio/video. Still, one has to remember that this is a reference book and not a novel so jumping around is ok.

The sample applications that I have tried so far are ok and I feel like I have a much better grasp on how the iPhone system works.

This book is not an XCode or Interface Builder tutorial.

iPhone SDK Application Development: Building Applications for the AppStore Features

  • ISBN13: 9780596154059
  • Condition: NEW
  • Notes: Brand New from Publisher. No Remainder Mark.



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iPhone SDK Application Development: Building Applications for the AppStore Overviews

This practical book offers the knowledge and code you need to create cutting-edge mobile applications and games for the iPhone and iPod Touch, using Apple's iPhone SDK. iPhone SDK Application Development introduces you to this development paradigm and the Objective-C language it uses with numerous examples, and also walks you through the many SDK frameworks necessary for designing full-featured applications.

This book will help you:

  • Design user interface elements with Interface Builder and the UI Kit framework
  • Create application controls, such as windows and navigation bars
  • Build and manage layers and transformations using Core Graphics and Quartz Core
  • Mix and play sound files using AVFoundation, and record and play back digital sound streams using Audio Toolbox
  • Handle network programming with the CFNetwork framework
  • Use the Core Location framework to interact with the iPhone's GPS
  • Add movie players to your application

iPhone SDK Application Development will benefit experienced developers and those just starting out on the iPhone. Important development concepts are explained thoroughly, and enough advanced examples are provided to make this book a great reference once you become an expert.


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Customer Review


good for advanced users - K. Addaquay - New York
i am surprised by some of the reviews this book is getting. personally..i think is WONDERFUL book...BUT not for beginners. i think if you already have a handle on things, this book can REALLY push your understanding to another limit. if you want to be held by the hand..step by step then please dont get this book, i totally understand where the other reviewers are coming from( YOU DONT BUILD APPS WITH INTERFACE BUILDING IN THIS BOOK ... everything is from scratch 100% code ). ...this book is a MIRACLE.


objective not subjective - J. Rawlings - Melbourne, VIC, Australia
Whats with all the complaining about how the api's and device capabilites SHOULD be??? who cares, keep your opinions to forums and blogs, no one wants to read about this who is starting out. Leaves a bad taste in your mouth as soon as you start reading.. asked myself the question, why is this guy even writing about the topic if he's so annoyed with the constraints?! Forget it, too frustrating to make any constructive progress.



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iPhone App Development: The Missing Manual

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I've been looking to get into iPhone OS development this spring, and most books I've come across have fallen into one of two categories:

1) they expect you to have a background in Mac OS X's Objective-C development frameworks or...

2) they're written like a reference book and thus make it difficult to learn the ropes in a step-by-step fashion.

Craig Hockenberry's iPhone App Development: The Missing Manual changes that frustrating pattern. By introducing the world of developing an iPhone app in a way that requires just a bit of programming experience, Hockenberry makes instantly accessible the Objective-C language, the XCode IDE, and the design processes that go into taking your app from notepad sketch to App Store success and beyond. The text is clear and approachable, and Craig's jolly writing style makes grasping important concepts and following along with examples both fun and memorable.

I highly recommend this book to anyone with any C-like programming experience who is interested in writing apps for the iPhone OS.


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iPhone App Development: The Missing Manual Overviews

Anyone with programming experience can learn how to write an iPhone app. But if you want to build a great app, there's a lot more to it than simple coding: you also need to know how design and market your creation. This easy-to-follow guide walks you through the entire process, from sketching out your idea to promoting the finished product.

  • Get to know the tools for developing your iPhone app
  • Design a great app before you start coding
  • Build a complex app with Xcode and Interface Builder
  • Decide how to brand your app-then beta-test that brand in the real world
  • Learn the inside scoop on how to get your app into the App Store
  • Promote your product, track sales, and build a strong customer following


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Customer Review


Not for beginners - Bakari - Sacramento, CA
My review is not to negate the 5-star reviews, but I'm already totally frustrated with this book. The author starts off with a really simple template project (flashlight app), but then he spends like the next three chapters explaining Objective-C without using or referring to any exercise to help beginners make sense of what the talks about. At the beginning of some sections he says, By now you have a good understanding of such and such; and im thinking, I do? Why not refer back to the flashlight app code to explain the language. I'm heading back the Dummies book on Objective-C. This one is clearly not for beginners.


Puts all the missing pieces together - Samuel R. Posten III -
I've been fooling around with iPhone development since the day Apple approved my developer kit, and I've checked out all the books and video tutorials so far, but Craig's book is easily the most satisfying and in depth on the whole package that is iPhone development. Including the parts that most other books wave their hand over and expect you to get up to speed on your own on. Add in his alter ego for a few drops of humor and you've got one of the best books out there.



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iPad Programming

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iPad Programming Overviews

Hold an iPad in your hands and you'll know what the fuss is all about. Select an app and the device disappears as you find yourself immersed in the experience--the iPad defines a new category for devices. iPad Programming shows you how to build apps for the iPad that people will love to use.

This quick-start guide will have you writing iPad apps right away using a combination of the familiar iPhone APIs along with the new APIs and additional templates designed specifically for creating iPad applications.

The iPad has a display that's more than seven times as big as the iPhone. The metaphors are different; the application design is different. Users will be able to interact with your iPad app in new ways. In this book you'll learn to take advantage or the additional real estate and functionality.

Every time you turn around it seems as if there's another ten thousand apps added to the App Store for the iPhone. If you're building iPad-specific apps, it's a brand new day with plenty of opportunity. In this book we don't just teach you to write apps that run on an iPad, we teach you to create apps that delight users because they wouldn't make sense running on any other device.


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For many North Carolina start-ups, biology is destiny: the Biotechnology Center has provided $14.5 million to 86 companies for product research and development.(N.C. ... An article from: Business North Carolina

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For many North Carolina start-ups, biology is destiny: the Biotechnology Center has provided .5 million to 86 companies for product research and development.(N.C. ... An article from: Business North Carolina Overviews

This digital document is an article from Business North Carolina, published by Business North Carolina on September 1, 2004. The length of the article is 1037 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format and is available in your Amazon.com Digital Locker immediately after purchase. You can view it with any web browser.

Citation Details
Title: For many North Carolina start-ups, biology is destiny: the Biotechnology Center has provided .5 million to 86 companies for product research and development.(N.C. Biotechnology Center)(North Carolina)
Publication:Business North Carolina (Magazine/Journal)
Date: September 1, 2004
Publisher: Business North Carolina
Volume: 24 Issue: 9 Page: S12(2)

Distributed by Thomson Gale


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Beginning Mac OS X Snow Leopard Programming

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If you are an experienced programmer desiring to master developing software on Mac OS X, then this book is the one to start with. The book is particularly well written and covers all the basics of both Mac OS X application and script programming. I can't think of a better way to get starting with Mac OS X than this book for a broad understanding of programming on the Mac.

The book is particularly well written and very easy to follow (that is if you are an experienced programmer). Better "how to" dev writing than I have see in a long time. Michael and Drew are to be commended. And I am very picky about technical book readability.

These guys make the quirky Objective-C easy to understand and master.

There are more in-depth Mac OS X dev books, but, by all means, start here first.


Beginning Mac OS X Snow Leopard Programming Features

  • ISBN13: 9780470577523
  • Condition: NEW
  • Notes: Brand New from Publisher. No Remainder Mark.



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Beginning Mac OS X Snow Leopard Programming Overviews

A solid introduction to programming on the Mac OS X Snow Leopard platform

The Mac OS X Snow Leopard system comes with everything you need in its complete set of development tools and resources. However, finding where to begin can be challenging. This book serves as an ideal starting point for programming on the Mac OS X Snow Leopard platform. Step-by-step instructions walk you through the details of each featured example so that you can type them out, run them, and even figure out how to debug them when they don't work right. Taking into account that there is usually more than one way to do something when programming, the authors encourage you to experiment with a variety of solutions. This approach enables you to efficiently start writing programs in Mac OS X Snow Leopard using myriad languages and put those languages together in order to create seamless applications.

Coverage Includes:

  • The Mac OS X Environment
  • Developer Tools
  • Xcode
  • Interface Builder
  • The C Language
  • The Objective-C Language
  • An Introduction to Cocoa
  • Document-Based Cocoa Applications
  • Core Data–Based Cocoa Applications
  • An Overview of Scripting Languages
  • The Bash Shell
  • AppleScript and AppleScriptObjC
  • Javascript, Dashboard, and Dashcode

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


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Customer Review


Useful Book But Too Much Fluff at the Start - Maros -
All in all, this is a OK book for a beginner. The (major) problem is this is one of those books that throws the theory of the OS, frameworks, components, etc at the beginning.

This takes up a good amount of pages without letting the user get their hands dirty. Not only that, more fluff is taken up with images of how to work Xcode, Interface Builder, and other tools. Still, without the user really getting their hands dirty.

In the end, You'll be trudging through a total of just over 144 pages before you get to Chapter 6: C Programming. Now to be fair, once you get there the book starts to shine. After a quick delve into 'C', Chapter 7: Objective C begins on page 229. Then Cocoa & Doc-Based & Core-Data (pg 291).

A (short) Overview of Scripting Languages begins on page 389, which leads into BASH (pg 425). Lastly, AppleScript (pg 487) & (Dashboard) JavaScript are Discussed (pg 553). The Appendix (etc) begins on pg 591.

I think the best audience for this book are the ones with some programming experience who won't freak out over a different GUI API/OS. (Like myself.) These are the people that will immediately go to the sections they need and make the most of it. (And then read the fluff if desired.) Because it's divided into multiple programming languages the handling is somewhat (understandably, IMO) cursory, but fairly passable.

It's more at a 3.5 rating if taken in this context. However, dropped to flat 3 because of the overload of fluff at the beginning.





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